// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: H Platform Object
// Script Author: Christian Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------

//-------Aliases-------//
private alias 55 : TYPE_HPLATFORM

// Function declarations
reserve function HPlatform_DebugDraw
reserve function HPlatform_DebugSpawn

// Static Values

// Tables

function HPlatform_DebugDraw
	DrawSprite(0)
end function


function HPlatform_DebugSpawn
	CreateTempObject(TypeName[H Platform], 0, object.xpos, object.ypos)
	object[tempObjectPos].value0 = object.xpos
	object[tempObjectPos].propertyValue = object.direction
end function


event ObjectMain
	temp6 = object.xpos
	GetTableValue(temp0, 6, StageSetup_table9)
	if object.propertyValue == 1
		FlipSign(temp0)
		temp0 += 0x6000
	end if
	temp0 <<= 8
	object.xpos = object.value0
	object.xpos -= temp0
	temp0 = object.xpos
	temp6 &= -0x10000
	temp4 = object.xpos
	temp4 &= -0x10000
	temp4 -= temp6
	object.xpos = temp6
	foreach (GROUP_PLAYERS, currentPlayer, ACTIVE_ENTITIES)
		CheckEqual(object[currentPlayer].state, PlayerObject_HandleMonikaTeleport)
		temp7 = checkResult
		CheckLower(object[0].value1, 20)
		temp7 &= checkResult
		if temp7 == 0				
			BoxCollisionTest(C_PLATFORM, object.entityPos, -40, -16, 40, 0, currentPlayer, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO)
			if checkResult == 1
				object[currentPlayer].xpos += temp4
			end if
		end if	
	next
	object.xpos = temp0
end event


event ObjectDraw
	DrawSprite(0)
end event


event ObjectStartup
	LoadSpriteSheet("MZ/Objects.gif")
	SpriteFrame(-48, -16, 96, 32, 159, 322)
	foreach (TypeName[H Platform], arrayPos0, ALL_ENTITIES)
		object[arrayPos0].value0 = object[arrayPos0].xpos
	next
	SetTableValue(TypeName[H Platform], DebugMode_ObjCount, DebugMode_TypesTable)
	SetTableValue(HPlatform_DebugDraw, DebugMode_ObjCount, DebugMode_DrawTable)
	SetTableValue(HPlatform_DebugSpawn, DebugMode_ObjCount, DebugMode_SpawnTable)
	DebugMode_ObjCount++
end event

event RSDKDraw
	DrawSprite(0)
end event

event RSDKLoad
	LoadSpriteSheet("Global/Display.gif")
	SpriteFrame(-16, -16, 32, 32, 1, 143)
end event
